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Welcome to Part 2 of our series on creating production-ready 3D furniture models! 🛠️ In this tutorial, I’ll take you through the texturing process for the contemporary nightstand cabinet we modeled in 3ds Max. This video is a complete guide to UV unwrapping in 3ds Max—covering everything from dividing 3D objects into UV elements, using the UV editor, mastering various unwrapping techniques, packing UV elements efficiently, and rendering UV templates for clean, production-ready textures. 🎥 Watch now to refine your texturing skills and take your 3D modeling workflow to the next level! ⌚ Timestamps 0:00 Introduction 0:30 How to prepare your 3D model for UV unwrapping 2:00 What is UV elements and how to divide your 3D object into UV elements 2:20 How to use Quick Planar Mapping, Relax Until Flat, Pack Normalized, and Stitch options in 3ds Max 7:40 How to straighten UV elements in 3ds Max, and how to use the Break and Straighten Selection options to achieve a uniform flow of texture across the surface 12:42 How to quickly unwrap minor 3D assets in 3ds Max using the Flat Mapping option 16:35 How to prepare the high poly model handle for unwrapping 18:10 How to divide the 3D model into UV elements using the Convert Edge Selection to Seams option 21:14 What is UV space, and how can we efficiently pack UV elements within it? How do we classify UV elements into important and insignificant UV elements 27:03 How to render the UV space to create a UV template file 🎬 Want to watch it: How to create 3D furniture model suitable for production in 3ds max (part 1) • How to create 3D furniture model suitable ... 🔔 Subscribe to my YouTube channel / @the_3dmodeler 🚩 Connect with me on social: Facebook: / the3dmodeler1 Instagram: / the_3d_modeler #3dsmax #texturing #UV-unwrapping #FurnitureModeling #cgartist #3dtexturing #productvisualization