У нас вы можете посмотреть бесплатно Code tutorial - Dodge Lasers (JavaScript game) walkthrough или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Game development walkthrough/tutorial of the JavaScript/Phaser game "Dodge Lasers". Preliminary development before training a neural network to beat this game. Like, comment, subscribe. Timestamps 0:00 – MrMultiMediator 0:05 – Intro/description of the project goal 0:45 – Broad overview of project files and libraries used 3:18 – Coding the ‘game.js’ file (configures the global game settings). 7:15 – Coding the ‘Scene1.js’ file (‘intro screen’. Does nothing except preload assets) 11:38 – Beginning of ‘Scene2.js’, the bread and butter. The bulk of the content. 12:02 – Beginning of the ‘create’ function. Initializations before the main loop of the scene. Create the player, the background, enable keyboard input, etc. 18:30 – Beginning of the ‘update’ function – the main game loop. Scroll background, enable gravitational acceleration. 20:00 – High level overview of functions that will be called in game loop: move player, generate lasers, delete lasers, display settings, check if player is dead. 21:00 – Move player function implementation. 23:27 – Display settings function implementation. 24:00 – Laser generation function implementation. 32:37 – Laser deletion function implementation. 39:00 – Check dead function implementation. 39:30 - ‘Scene3.js’ implementation – passing data between scenes explained. 41:20 – Testing the game and debugging the numerous mistakes made during the coding session. 44:40 – Closing remarks. I think in the future, the coding will be truly ‘live’, in the sense that I will not have a pre-written code that I am rewriting. It will be better for the learners if I am coding a fresh version of a code I’ve never written, to help everyone follow my thought processes that I go through while coding. Also, this will force me to do more testing as I go, rather than having to debug several errors at the end. Check out the song on my soundcloud: / sporeprint-kryptonite GitHub link: https://github.com/MrMultiMediator/Do...