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Today's Critical Thought focuses on one of the hardest parts of game design: Building and Designing a Game at the same time. Video games are a combination of programming and game design, and sometimes these two elements don't come together. I talked about some of the big ones for me over the last few years, and how crowdfunding has in some cases made things harder for game developers. -- Upload Schedule: Daily: One video looking at or spotlighting a game in the mid afternoon est. A Critical Thought Vlog later in the evening est. Nightly: Random Streaming of a variety of games on / gwbycer around 10 est. Thursday night around 7:30 est we do a live show on / gwbycer with the recording up here the next day. There will be special audiocasts that will be uploaded on the weekends, but that's dependent on finding guests. -- Subscribe and Check Out: Visit http://Game-Wisdom.com for posts and podcasts on all things Game Industry related. And of course subscribe to / game-wisdom for daily video content. You can follow me at the following places: Subscribe on Twitch under / gwbycer for daily plays around 10 est. Subscribe on Twitter: / gwbycer to get the latest updates when new content goes live all around. Subscribe on Facebook here: / gamewisdom You can find me on Patreon under Game-Wisdom or by this link : / gwbycer any donations would be greatly appreciated in order to allow me to continue to put out great content. -- About Me: I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more. --