校 薪邪褋 胁褘 屑芯卸械褌械 锌芯褋屑芯褌褉械褌褜 斜械褋锌谢邪褌薪芯 Complete Guide to FPS controllers 懈谢懈 褋泻邪褔邪褌褜 胁 屑邪泻褋懈屑邪谢褜薪芯屑 写芯褋褌褍锌薪芯屑 泻邪褔械褋褌胁械, 胁懈写械芯 泻芯褌芯褉芯械 斜褘谢芯 蟹邪谐褉褍卸械薪芯 薪邪 褞褌褍斜. 袛谢褟 蟹邪谐褉褍蟹泻懈 胁褘斜械褉懈褌械 胁邪褉懈邪薪褌 懈蟹 褎芯褉屑褘 薪懈卸械:
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Here's how to start your FPS controller. Basic movement, moving platforms, fix weapon clipping, simple shooting and bullet decals. This tutorial focus on the most common features of FPS games to get you started. Moving platforms Legs and Hands Weapon clipping Raycast shooting Bullet decals and very basic bullet sparks It doesn't cover advanced movement. Only adjustments using the basic characterbody3D movement script, to keep the video easy to follow and short. 路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路 Want to support me? 馃寪 Patreon: 聽聽/聽octodemy聽聽 路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路 馃寪 Hands animation: https://levraicoincoin.itch.io/animat... 馃寪 Project source code: 聽聽/聽119410152聽聽 #godot4 #godot #godotengine #godot4.3 #gamedev #gametutorial CHAPTERS: 00:00 Intro 00:18 Basic FPS controller 03:22 Moving platforms 07:55 Configuration options 09:45 Hands, clipping and shadows 14:42 Shooting 16:32 Bullet holes