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"Crepuscular Ray" is the Sharpshooter's ultimate ability, which let you fly in the air and make the barrage of homing arrows, at the cost of Focus charges. This abilty, however, is not so favorable, due to lack of dps compared to casually fighting with high focus, too much spread, too much focus requirement, etc. (Honestly I'd consider this as defensive ability, too) But this weapon competely changes the usage of Crepuscular Ray, with its Major ID : Vendette At the cost of having max 2 focus (at least damage bonus for each focus is increased), Crepuscular Ray's focus requirement is decreased to 2, and with some random attacks that can consistently hit enemies, you can spam Crepuscular Ray everytime, which will let you stay in the air all the time! Not just that, because this playstyle is based on less mana usage, you can spend more on dps! Funny weapon, but I had hard time on finding good ability tree and strategy to use it well in actual combats, especially due to Mechorrupter of Worlds.... 2.1 Update added gimmick on this boss and whenever I fly too high, MoW kept hiding in ground that I couldn't hit it at all, so I needed to figure out what to do for it.... At least I found the way to deal with it, by picking Guardian Angel and using low ceiling to let it come out.. smh how did this random boss became the hardest boss against this weapon? Whatever have fun watching https://hppeng-wynn.github.io/builder... WynnBuilder build: Transplanted Psyche Stratosphere Greaves of the Veneer Dawnbreak Yang Finesse Double Vision Contrast Watchman's Vendetta [t6t6]