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** Please watch at 1440 HD resolution for best picture -- YouTube has overcompressed the video at 1080p and below, resulting in unpleasant digital artifacting. ** Playlist with the other videos in this series is here: • Serious Sam: Second Encounter, Complete Se... Playlist of my complete playthrough of the first game, First Encounter, is here: • Serious Sam: First Encounter, Complete Ser... This is a complete playthrough of level 6 - Ziggurat - on Serious Mode difficulty, triggering all the hidden secrets, without saving or dying. Highlights (not many, this level is pretty boring): 2:00: Cat and mouse game in a darkened room full of pillars and hidden enemies. 9:57: Boulder trap hallway. 11:50: Enclosed room fight: Coach Gun pickup triggers wave after wave of Kleers. 14:16: Start of long open courtyards section. Working my way slowly around the buildings. 21:49: Placing right hawk wing triggers a series of waves of enemies. 24:16: Placing left hawk wing triggers another series of waves. 32:03: Touching the right sacred stone, fighting my way out with invulnerability and Serious Damage. 38:09: Touching the left sacred stone, battling out with Serious Damage. 42:27: Another tight enclosed room with Serious Damage and a billion kleers. (Before triggering the fight, I blow up all the objects in the room so I have more room to move). 45:10: Final courtyard, with multiple waves of enemies dropping from the four towers. Notes on the video: I originally played and recorded these demos back in 2002, just after Serious Sam: The Second Encounter was released, following up on the demos I had recorded of a Serious Mode run-through of First Encounter. In that run I hadn't triggered all the secrets, so in this run-through I triggered all the secrets as well. The demos were originally uploaded to (and are still hosted on) the Serious Sam community site http://www.seriouszone.com/ , but I'm now uploading these to YouTube because the original demo files required 1) that you actually have the game to play them, and 2) that you have the out-of-the-box, unpatched version of the game as well. If you had upgraded to the patched version of the game, several of the demos were unplayable past a certain point, so here you can see the levels played from start to finish as I originally recorded them. Since the game has been remade in HD, almost no one plays the original Classic version of the game anymore, but I wanted these not to be lost to time.