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Oh that's nice, only 4 people have done this because it's hard as balls but still. At first I thought doing this would be a nightmare (XDD) but all of these bosses are actually mega consistent if you spend some time learning their quirks and shit. Only did one big mistake on Goliath which cost me about 3 minutes, the rest of the bosses I executed my strats perfectly, and somehow improvised a better strat on Xul'gon mid-run. Overall I went with consistency over speed strats which paid off. I will go more in depth on strats of each boss below timestamps. Medusa - 0:00 Hermit - 4:05 Goliath - 7:26 Monarch - 14:34 Prospector - 17:22 Storm - 20:33 Xul'gon - 25:26 Medusa is only slightly difficult because of the last phase but all it comes down to is starting in the top right corner, dodging for a bit there with repels and then doing a U turn and dodging with repels in top left corner. You have to go kinda fast but that's really all there is to Medusa. Hermit is free. Goliath is the hardest boss to get consistent imo. My strat revolves around delaying the phase 1 kill until the laser bar spawns, which I delayed too hard on the first attempt. Delaying it just the right amount (around two movement cycles of the right arm) makes it really easy to kill the entirety of the 2nd phase. You need to time it just right to delay the spawn of that annoying projectile that killed me so you have the time to destoy the entire left section of the boss. After that you also need to quickly destroy the right side or there will be an impossible pattern overlap. Monarch you need to be really fast on phase 1 to destroy every gun before you'll pick up the double shield curse which spawns an annoying to deal with pattern. The strat on the 2nd phase is to destroy 4 and then 2 guns quickly which skips a patterns and delays the final phase for a very easy kill. Prospector is also pretty easy, there isn't really much to go in-depth here, the boss spawns a million shields and the strats are easy to execute. I was scared of this boss before practicing it. Storm I thought would be an RNG mess but it turns out it's very consistent too. My sort of sometimes consistent strat revolves around delaying and not shooting at all the core on phase 1 until I see it fire that yellow projectile spam pattern. Waiting for that pattern ensures I will have an easy time during the start of phase 2 and most of the time phase 3, but it didn't work this time for some reason. I think I killed phase 2 too early. You're normally supposed to get a different pattern during the start of phase 3 but I got lucky and didn't get walled. You usually get a simple aimed pattern instead. Xul'gon is one of the easiest bosses thankfully. All you do is save Slowdowns, Shields and Dashes until the final phase. The improvised strat I mentioned is picking up the Purge power up. Normally I was picking up the 3 Erases and 10 Slowdowns, but I picked up the cannons by accident, so I killed the big minion for the Purge. My consistent strat for this boss is delaying the last gun destruction until I see the boss spawn the black hole. The reason for that is otherwise you'll get all 4 of the big chasing bullets, black hole, and the exploding invisible thingies all at once during the final phase which is honestly a fucking mess. Waiting that 30 seconds makes the final phase super consistent. And the Purge power up lets me erase every chasing bullet instead of just 3 with Erases.