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Edit: Video is outdated, concepts still apply aside from launch resetting but skill choices may differ. Starting from the very basics to more advanced techniques. This video focuses more on Sakra Devanam than Yama Raja but the concepts apply for both Ara classes. Advanced applications assume players are familiar with the game's system and know what "x-drops" and the KD counter is. Perform a diagonal forward jump (9 direction) for ^x when not in corner, just a regular up input when in corner. Inputs are given assuming the player is facing right always. The limit of triple ^x assumes regular combo conditions, Azami had a video on his channel where he did up to 6 ^x in one launch I believe. Timings are also a lot harder/different in Arena/Sparr but I don't have a dummy available when making my videos so you guys'll have to make do with the mush. Abbreviations used: QT: quick thrust GF: gain force CS: counter-switch Disclaimer: The music used is the instrumental of Outgrow by Gero and HoneyWorks. I own nothing, and I am not associated with either of them. This video is not for profit.