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New Horizons: Refined Edition — Gameplay & Ship Flooding Mod A collection of visual and gameplay improvements for Pirates of the Caribbean: New Horizons, running on Storm Engine 2.8 DX9. What's new in this update: Hull Damage Flooding Ships now progressively take on water as their hull is damaged. Below 40% hull HP, the ship starts sinking lower into the water and listing to one side — the worse the damage, the deeper it goes. Small vessels like brigs barely show it, while frigates and battleships sink dramatically. Your crew will warn you as the flooding gets critical. Repair your hull above 40% and the flooding clears. Works on all ships including AI. Can be toggled on/off in the Build Settings menu. Soft Foliage Rendering Fixed the harsh black outlines on trees and vegetation visible in foggy port locations. A two-pass alpha rendering technique now blends tree edges smoothly into the fog, matching how they already looked at sea. Most noticeable in heavy fog and evening lighting. Clearer Weather Fog density reduced by roughly 30% during daytime, evening and night. Morning mist is still thick for atmosphere, but clear weather now actually feels clear — better visibility at sea and in port. Storm and rain fog unchanged. All changes are script-side except the foliage fix which required a small engine modification. Engine: Storm Engine 2.8 (DX9 port by Mirsaneli) Base mod: New Horizons B14 Discord: / discord Download link: https://captainshaven.itch.io/new-hor...