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Inazuma Eleven Victory Road - Cheat Item Spirit Quantity Cheat with Cheat Engine If like my work, you can support me on Patreon : / easygamecheatengine item spirit flower script (update v3.0.1) : [ENABLE] //active when open Enhance menu //effect: Inazuma Flower, God Hand Herb aobscanmodule(INJECTspiritflower,nie.exe,0F B7 6C 4B 0C) alloc(newmem,$1000,INJECTspiritflower) label(code cfSpiritFlower) label(return) newmem: mov bp,[cfSpiritFlower] mov [rbx+rcx*2+0C],bp code: movzx ebp,word ptr[rbx+rcx*2+0C] jmp return cfSpiritFlower: dw (int)350 //Quantity INJECTspiritflower: jmp newmem return: registersymbol(INJECTspiritflower) [DISABLE] INJECTspiritflower: db 0F B7 6C 4B 0C unregistersymbol(INJECTspiritflower) dealloc(newmem) item spirit script (update v3.0.1) : [ENABLE] //active when open Team Dock-Spirits menu aobscanmodule(INJECTitemplayerspirit,nie.exe,8B 5E 0C 48 8B CE E8 * * * * 0F B7 4E) alloc(newmem,$1000,INJECTitemplayerspirit) label(code codeR cfIPlayerspiritSetType cfIPspiritOwnedQuan) label(cfIPspiritCommon cfIPspiritGrowing cfIPspiritAdvanced cfIPspiritTop cfIPspiritLegendary cfIPspiritFabled) label(return) newmem: cmp [cfIPlayerspiritSetType],1 je codeR mov bx,[cfIPspiritOwnedQuan] cmp word ptr[rsi+14],0 je @f mov word ptr[rsi+14],bx @@: cmp word ptr[rsi+16],0 je @f mov word ptr[rsi+16],bx @@: cmp word ptr[rsi+18],0 je @f mov word ptr[rsi+18],bx @@: cmp word ptr[rsi+1A],0 je @f mov word ptr[rsi+1A],bx @@: cmp word ptr[rsi+1C],0 je @f mov word ptr[rsi+1C],bx @@: cmp word ptr[rsi+1E],0 je code mov word ptr[rsi+1E],bx jmp code codeR: cmp word ptr[cfIPspiritCommon],-1 je @f mov bx,[cfIPspiritCommon] mov word ptr[rsi+14],bx @@: cmp word ptr[cfIPspiritGrowing],-1 je @f mov bx,[cfIPspiritGrowing] mov word ptr[rsi+16],bx @@: cmp word ptr[cfIPspiritAdvanced],-1 je @f mov bx,[cfIPspiritAdvanced] mov word ptr[rsi+18],bx @@: cmp word ptr[cfIPspiritTop],-1 je @f mov bx,[cfIPspiritTop] mov word ptr[rsi+1A],bx @@: cmp word ptr[cfIPspiritLegendary],-1 je @f mov bx,[cfIPspiritLegendary] mov word ptr[rsi+1C],bx @@: cmp word ptr[cfIPspiritFabled],-1 je code mov bx,[cfIPspiritFabled] mov word ptr[rsi+1E],bx code: mov ebx,[rsi+0C] mov rcx,rsi jmp return cfIPlayerspiritSetType: //set only spirits owned : set quantity to spirit you owned //set by rarity : set quantity to spirit Name with rarity you select //example spirit [Mark Evans] you have only rarity Growing //after select 5 rarity, then cheat will add 4 rarity of [Mark Evans] you not have dd 0 //Set-Type (0 = set only spirits owned, 1 = set by rarity) cfIPspiritOwnedQuan: dw (int)77 //spirits-owned-Quantity (-1 = not set) cfIPspiritCommon: dw (int)66 //spirits-Common-Quantity (-1 = not set) cfIPspiritGrowing: dw (int)55 //spirits-Growing-Quantity (-1 = not set) cfIPspiritAdvanced: dw (int)44 //spirits-Advanced-Quantity (-1 = not set) cfIPspiritTop: dw (int)33 //spirits-Top-Quantity (-1 = not set) cfIPspiritLegendary: dw (int)22 //spirits-Legendary-Quantity (-1 = not set) cfIPspiritFabled: dw (int)19 //spirits-Fabled-Quantity (-1 = not set) INJECTitemplayerspirit: jmp newmem nop return: registersymbol(INJECTitemplayerspirit) [DISABLE] INJECTitemplayerspirit: db 8B 5E 0C 48 8B CE unregistersymbol(INJECTitemplayerspirit) dealloc(newmem) item spirit hero script (update v3.0.1) : [ENABLE] //active when open Team Dock-Spirits menu aobscanmodule(INJECTitemplayerspirithero,nie.exe,8B 5E 0C 48 8B CE E8 * * * * 0F B7 7E 10 48 8B CE * * E8 * * * * 84 * 0F) aobscanmodule(INJECTitemplayerspiritfabled,nie.exe,0F B7 7E 10 48 8B CE * * E8 * * * * 84 * 75) alloc(newmem,$1000,INJECTitemplayerspirithero) label(code return cfIPspiritHero) label(newmem2 code2 return2 cfIPspiritFabled) newmem: mov cx,[cfIPspiritHero] mov [rsi+10],cx code: mov ebx,[rsi+0C] mov rcx,rsi jmp return newmem2: mov cx,[cfIPspiritFabled] mov [rsi+10],cx code2: movzx edi,word ptr[rsi+10] mov rcx,rsi jmp return2 cfIPspiritHero: dw (int)11 //spirits-Hero-Quantity cfIPspiritFabled: dw (int)12 //spirits-Fabled-Quantity INJECTitemplayerspirithero: jmp newmem nop return: INJECTitemplayerspiritfabled: jmp newmem2 nop 2 return2: registersymbol(INJECTitemplayerspiritfabled) registersymbol(INJECTitemplayerspirithero) [DISABLE] INJECTitemplayerspirithero: db 8B 5E 0C 48 8B CE unregistersymbol(INJECTitemplayerspirithero) INJECTitemplayerspiritfabled: db 0F B7 7E 10 48 8B CE unregistersymbol(INJECTitemplayerspiritfabled) dealloc(newmem) cheat list : • Inazuma Eleven - Victory Road