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Say you wanted to maintain an automatically sorted list. How would you do that? You could use a simple array and manually sort it every time - or you could use a priority queue! This is going to be the last of the goofy demos that I'll be using to illustrate data structures - the last one, grids, will be using a different kind of visual aid. If you think these gags are dumb, rejoice. Yes, I want to make a series on turn-based battles eventually. It's a common task that there isn't a single, nice answer to. Years and years ago I made a set of videos about the different data structures in GameMaker. People seemed to find them useful overall but I'd like to start remaking them, 'cause they're old, and in any case a few things have changed about them since GameMaker 8. Data structures in GameMaker: • Game Maker - Data Structures The really old data structures videos, if you want them for some reason: Lists - • Game Maker Data Structures - Lists Stacks - • Game Maker Data Structures - Stacks Queues - • Game Maker Data Structures - Queues Maps - • Game Maker Data Structures - Maps Grids - • Game Maker Data Structures - Grids Priority queues - • Game Maker Data Structures - Priority Queues Data structure accessors - • Game Maker Data Structures - Accessors GameMaker 3D playlist: • 3D in Game Maker Studio 2 GameMaker Studio 2 playlist: • Game Maker Studio 2 - General Tutorials Thumbnail credit: priority by Myly from the Noun Project #GameMaker #GameMakerPriorityQueues #GameMakerDataStructures - - - - I've now made that Patreon: / wizardragon That promised social media link spam. / dragonitespam Transition / idle music is by my old friend Kamex: / greatgabite Rate, comment, subscribe, watch more, enjoy!