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And here we are, at the final world. I don't like to discuss this part, and it still bothers me very much, but it's something I have to do, so that I can put this behind me. People deserve to know. At this point I was well aware of the game's unnatural nature, but Zenith was different than the other worlds. While the others were certainly strange, and sometimes frightening, the world of Zenith was like a nightmare. And I didn't have to go any further than the board screen for an indication that something was wrong with Zenith. The first thing I noticed was the blood red texture of the board, and the music, which was an eerie whistling tune. I noticed that I had Solomon and Anguirus back, and I felt better for a second. Then I scrolled over to the right to see who my enemies would be this time. This time it was Destoroyah and Ghidorah. But judging from the icon it was a different Ghidorah than the original, standing on the ground instead of flying. The grotesquely detailed pinkish red icon also caught my eye. I couldn't tell what it was supposed to be, and I was afraid to find out. Doom II OST - Map 30 - Opening To Hell | Original Audio: • Doom II OST - Map 30 - Opening To Hell