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Keeping with the theme of my previous video, I decided to share a walkthrough of this pretty cool plugin, Particle Instantiator. When I was learning how to use it, I encountered a few hurdles that either weren't mentioned in the included documentation, or could have been clearer, and it would have been useful to have a video like this to explain some of those things. I forgot to mention in the video that there is a way to achieve this sort of thing for free using animation nodes, but that takes a long time to set up and it's pretty calculation heavy. The ease of use of this plugin (once you understand how it works) makes the minimal price tag of $15 quite worth it. I highly recommend this plugin for anyone interested in mass rigid body simulations, and you can find it on the Blender Market here: https://blendermarket.com/products/pa...