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What do you need to know to become an artist for games and films, and what can your art career path look like? Get a clear art career roadmap from Mathias Osland: • Understand what is Entertainment Art and how it builds on the three pillars: Foundations, Design, and Storytelling • What you need to know in each pillar • A general artist’s path and how it differs between Concept Art and Illustration • What extra skills you need to develop, and what to be mindful of when it comes to feedback Remember that everyone’s path is different – we hope this will give you a starting point to create your own. Download the PDF: https://visign.com/downloads/your-roa... If you have more questions on becoming an artist, you might find the answers in these materials: ⚡ Practical Steps for Your Art Career Video: • 16 Practical Tips for a Successful Art Car... PDF: https://visign.com/downloads/visign-w... 🎨 Concept Art Career Video: • The Truth (and Magic!) of Becoming a Conce... PDF: https://visign.com/downloads/visign-w... 🔥 How to Study to Really Improve Video: • How to Study to REALLY Improve Your Art | ... PDF: https://visign.com/downloads/visign-w... Haven’t found the answer? Join our community – we'll answer honestly and thoughtfully: / discord Chapters: 00:00 Intro 00:33 Outline 01:05 Art for the Entertainment Industry 02:52 Fundamentals You Need to Know 06:31 Design Principles 08:10 Design: Specialization and Generalization 09:43 Storytelling: The Hero’s Journey 12:28 Storytelling: Character Archetypes 13:10 Storytelling: Other Tools 14:07 General Artist’s Career Path 16:28 Concept Art vs. Illustration Paths 18:42 Active and Passive Skills 19:39 Important to Know About Art Feedback 22:43 Course Recommendations 23:08 Wrap Up