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Houdini network view and nodes The network editor lets you see and edit the nodes in a folder in the scene hierarchy, and the connections between the nodes. In Houdini, geometry, dynamics and particle setups, characters, object parenting, render dependencies, and most other things are defined by networks of nodes. Nodes are the building blocks of the scene. The network editor pane is a window into the hierarchy of node networks that define a Houdini scene. The parameter editor pane lets you edit the options available on each node. Short Cuts Keys for Network View w - tool palette t - show/hide list view o - overview p - parameter a - select all d - display option f - fit to screen l - layout c - color v - channel editor n - display name options / - search node Copyright © 2014 by Rajiv Sharma (rajiv.vfx@gmail.com) All Rights Reserved. VFXPipeline YouTube Channel and its content is copyright of Rajiv Sharma. Any redistribution or reproduction of part or all of the contents in any form is prohibited other than the following: 1.you can not remove starting 3 second vfxpipeline intro 2.you can not re-upload vfxpipeline channel videos on YouTube or any other website. 3.you can share the links of vfxpipeline channel videos. 4.you can download and share with others for Free. 5.All Free Content : you can not sell vfxpipeline channel videos