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In this extra special episode of Deep Dive, Nightdive's Locke Vincent sits down with Jace Hall, Twin Galaxies CEO and Monolith Productions founder, to talk more about his time at Monolith, working on titles like Blood, the time he got choked out by John Carmack, and more! =================================== Connect With Us! =================================== IG ➡️ / nightdivestudios Twitch ➡️ / nightdivestudios TikTok ➡️ / nightdive.studios Discord ➡️ / discord Facebook ➡️ / nightdivestudios X | Twitter ➡️ https://x.com/NightdiveStudio =================================== ⏰ Timecodes ⏰ =================================== 0:00 - Intro 1:35 - Jace's history in gaming 5:33 - Trying to change the narrative around gaming 12:02 - The founding of Monolith Productions 16:25 - It all started with a skunkworks M$ project 20:03 - First Monolith games 21:58 - How Blood came to Monolith 24:52 - Blood having the first FPS announcer 26:42 - The fabled Windows 95 demo disk 29:51 - Blood development during a time of collaboration 34:15 - The fine balance of horror and humor 36:03 - How developer teams are like bands 41:16 - Best memories for Jace during Blood's development 44:55 - Feature creep versus shipping 46:35 - 1v1 rivalry between Jace + Shade 50:15 - Where creativity is taking games in the future 54:59 - What Jace is up to now, Twin Galaxies 57:48 - Building a community when everything is niche 1:01:49 - Storytime, 'fhhall1' DOOM code 1:06:42 - The time John Carmack choked Jace out 1:12:32 - Outro =================================== #nightdive #deepdive #blood #bloodrefreshedsupply #interview #podcast #gaming