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Since the release of Super Mario Maker the community found many many crazy ways to build levels. We found ways to activate pipes if mario takes damage, we found ways to forbid mario to jump, to run or to slow down in Super Mario Maker. We found ways to build binary storage and built turn based combat systems but there is one super weird, incredibly powerful, and unimaginably complicated Super Mario Maker technique we never discussed in detail before. Namely the giant gap, and pow block memory. So with Super Mario Maker 2 around the corner, it's time for us to tie up some loose ends, and to finally take a look at what are probably the most complex and weirdest techniques currently possible in super mario maker. ------------------------------------------------------------------------ A couple of Giants fantastic Levels: [3YMM] Life Without Mystery A2E5-0000-03C2-C05B https://supermariomakerbookmark.ninte... Rubik’s Stiffest Pocket Cube A09B-0000-036E-41BE https://supermariomakerbookmark.ninte... The Tower of Hanoi for n=4 7A55-0000-0354-526E https://supermariomakerbookmark.ninte... -------------------Credits for the Music------------------------- ------Holfix / holfix HolFix - Beyond the Kingdom • [Free Music] HolFix - Beyond the Kingdom ------ Mario and Luigi: Superstar Saga OST Teehee Valley ------Kevin MacLeod "Adventure Meme", “Amazing Plan”,”The Show Must Be Go” Kevin MacLeod incompetech.com Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/b...