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In attempting to bring Batman: Arkham Knight from PS4 and Xbox One to Nintendo Switch, the technical limitations of the hardware are laid bare - but fundamentally, the port just doesn't feel as though it's been confidently handled, with a range of tech issues. Bearing in mind their PS3/Xbox 360 origins, we expected more from Arkham Asylum and Arkham City - but even these exhibit off-putting issues. Oliver Mackenzie has all of the details. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies and more? Check out our store: https://store.digitalfoundry.net For commercial enquiries, please contact [email protected] 00:00 Overview 00:55 Arkham Knight 08:36 Arkham Asylum and Arkham City 12:12 Analysis and conclusion