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In this episode of Indie Neighbor, I talk with indie developer MarxMustermann, creator of the ASCII base-builder roguelike Of Mice And Mechs. Unlike most games, Of Mice And Mechs uses ASCII-style graphics, where letters and symbols represent the world instead of traditional images. This approach leaves more to the player’s imagination while also allowing the game to simulate complex systems and large worlds. In this interview we talk about: • Why ASCII graphics can make games more immersive • Designing a base-builder inspired by Dwarf Fortress and RimWorld • Building a massive simulated world with limited CPU resources • Creating complex game systems as a solo developer • Making the project open source Max also shares his experience working on the game for eight years as a hobby project while working professionally as a software developer. https://marxmustermann.itch.io/ofmice... - itch page / discord - Discord https://mastodon.gamedev.place/@MarxM... - half daily updates https://github.com/MarxMustermann/OfM... - repo #gamedev #indiedev #roguelike #dwarffortress #rimworld #ascii #indiegamedev #gamedesign #makinggames #indieneighbor