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Want to make a third person shooter in Unity that actually feels good to play? No janky aiming, no stiff movement — just smooth, responsive gameplay. You're in the right place. In this short and beginner-friendly Unity tutorial, I’ll show you how to set up a third person shooter from scratch — including character movement, aiming with camera zoom, and clean shooting animations. Perfect for anyone building a game like Fortnite, Gears of War, or just a prototype where your character doesn’t look like a total noob holding a gun. What You’ll Learn: – Strafe movement setup – Aim system with dynamic camera zoom – Shooting with animation triggers Quick, clean, and straight to the point. Unity Version: Unity 6 LTS Like, sub, and drop a comment if you want a part 2 or have ideas for what I should cover next! LINKS Character Controller: https://assetstore.unity.com/packages... Stylized Nature Kit: https://assetstore.unity.com/packages... Stylized M4: https://assetstore.unity.com/packages... Character & Animations: https://www.mediafire.com/file/kfwn5k... Timestamps 0:00 Intro 0:17 Animations 6:12 Adding the weapon 7:45 Aim Animation Test 8:14 Aim Movement 10:16 Strafe Test 10:24 Weapon script 16:08 Aim Test 16:17 Aim IK 18:47 Final Result