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Join us for an in-depth conversation that PC Gamer's Wes Fenlon had with Eric Barone (ConcernedApe) at this year's GDC. From Stardew favourites, reflections, and bug fixes, to Haunted Chocolatier's progress, intuitive chocolate making and solo development. If you're a fan of anything remotely Stardew Valley related then this conversation is for you. 0:00 - Intro 01:19 - Barone's relationship with Stardew Valley over the years 04:14 - Self critique 05:23 - Learning new things as a solo developer 06:18 - Going back to improve Stardew 07:32 - Approaching work after such success 09:01 - Baldur's village & modding Stardew 09:57 - Love for Krobus 10:50 - Dislike for Pierre 11:10 - Community Center or JojaMart? 11:47 - What Barone would've done differently with Stardew looking back 12:51 - The left to right harvesting bug 13:28 - Fishing mini games 15:07 - Stardew Valley cut-off point 15:50 - The Stardew Valley board game 16:57 - Other farming & life sims 18:08 - What is Barone playing? 19:11 - Haunted Chocolatier progress 20:22 - Changing design interests across Haunted Chocolatier's development 22:39 - Favourite chocolate 23:32 - Haunted Chocolatier's development https://www.pcgamer.com X: https://x.com/pcgamer TikTok: / pcgamer_mag Instagram: / pcgamer_mag Facebook: / pcgamermagazine Forum: https://forums.pcgamer.com/ To subscribe to the magazine in the US, UK, or elsewhere, visit magazines direct. PC Gamer is the global authority on PC games. We’ve been covering PC gaming for more than 20 years, and continue that legacy today with worldwide print editions and around-the-clock news, features, esports coverage, hardware testing and game reviews on PCGamer.com, as well as major yearly events including the PC Gaming Show.