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VideoGameTime : Tomb Raider (1996) Video Game Review Today we find out how one game gave a woman the rise to rival indiana Jones's adventures, in Tomb Raider. Tomb Raider is a 1996 action-adventure video game developed by Core Design and published by Eidos Interactive as the debut entry in the Tomb Raider media franchise. It was first released on the Sega Saturn, followed shortly by versions for MS-DOS and the PlayStation. The initial concept was created by Toby Gard, who is credited as Lara's creator and worked as lead artist on the project. Production began in 1994 and took 18 months, with a budget of £440,000. The character of Lara was based on several influences, including Tank Girl, Indiana Jones, and Hard Boiled. The 3D grid-based level design, innovative for its time, was inspired by the structure of Egyptian tombs. The music was composed by Nathan McCree, who took inspiration from English classical music. Originally announced in 1995, the title went on to receive extensive press attention and heavy promotion from Eidos Interactive. An expansion pack subtitled Unfinished Business was released in 1997, containing new standalone levels. Tomb Raider was praised for its innovative 3D graphics, controls, and gameplay. The game went on to win several industry awards and is considered to be one of the greatest video games ever made. It is also one of the best-selling games for the PlayStation, with seven million units sold worldwide, and it remained the best-selling title in the Tomb Raider franchise Lara Croft herself became a cultural icon, rising to prominence as one of gaming's most recognisable characters. Following the game's success, numerous sequels were released, beginning with Tomb Raider II in 1997.