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Cuit is an indie puzzle game based on a simple premise of getting electricity to the correct points. In this spotlight, I took a look at the first set of puzzles to talk about the minimalist design and a preview of one of the late game puzzles. While the game isn't designed around different solutions, this seems like one of those "rainy day" games for a puzzle fan. This is based on a press copy provided by the developer. _ SUBSCRIBE AND FOLLOW: Main Site: http://Game-Wisdom.com YouTube: / game-wisdom Twitch: / gwbycer Twitter: / gwbycer Facebook: / gamewisdom SUPPORT GAME-WISDOM Patreon: / gwbycer Hitting goals will allow me to add more content and let patreon supporters vote on what they would like to see each month SCHEDULE: Daily: Videos either spotlighting video games or continuing one of the let's play. These videos will be posted early in the morning. In the evening, either a Critical Thought or Industry Insight Vlog. Nightly: Random Streaming of a variety of games on / gwbycer around 10 est. Thursday night: Around 8 est we do a live show on / gwbycer with the recording up here the next day. Mondays: A Dissecting Game Design will be posted. My series examining a video game's design. ABOUT ME: I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.