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Links for BEFF Merging: • GTA5 Online - Car to Car Merge - Merging W... • GTA5 - BEFF - Car To Car Merge - Full Tuto... (To setup Araci Router/NetCut the parts merging with the service car is outdated) I came across an issue when obtaining one of The New Drift Tuning Cars at LSCM. I wanted to flip the Mods from it onto another car and it kept failing. I would end up with just receiving the same Modded car each time. I concluded that cars with Drift Tuning Enabled are indeed a totally different car when it is not enable. It would have been helpful if GTA put a label on these cars after receiving the upgrade. Like by adding DT (For Drift Tuned or something similar) to the end of each car that has it turned on. I did research and testing on this to make sure I was correct in my assumptions. I operated with the thought that if you need to use a Stock Version of the car you are taking the Mods from during the BEFF Merge and if the resulting Merges fails, that the Stock and Donor Car are not the same Model Car. If A + B = C then C + B = A. That is how I came up with my theory on why my merging with them were failing. I'm sure the data-miners can confirm this, but I like working on these kinds of issues on my own first before getting confirmation from someone else. For those wondering these are the cars with The Drift Tuning option and these might be the ones you run into issues with: Drift Tampa Drift Yosemite Annis Euros Fathom FR36 Futo GTX Dinka Jester RR Annis Remus Annis ZR350 So for these cars create them like Benny or Arena War Upgradeable vehicles. When upgraded they are a different model car. The odd thing here is that you can revert the Drift Tuning Car back and forth. I think this could be used to make car parts unselected, but this is not something I am interested in covering. When I post BEFF related videos I always try to link PureFred because of this channel and Postings on the subject are very enlightening. YouTube: / @purefred Link to his thread: https://www.se7ensins.com/forums/thre...