У нас вы можете посмотреть бесплатно How to Use Timers in Swift или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
🚀 SwiftUI E-commerce Masterclass: Build a Full-Stack App in 2025! 🛍️ Link to Complete 26+ hour Course and Source Code: https://patrickwaga.gumroad.com/l/gkjaw 🎓 First 12 hours of the complete 26-hour project available for free on this channel! 👉🏿 • SwiftUI Ecommerce FullStack (Stripe, Swift... In this comprehensive tutorial we explore the world of Timers in SwiftUI using the power of the Combine framework. Whether you need to wait for a period, trigger actions after a delay, or measure elapsed time, this video has you covered. First, we'll dive into creating a simple, auto-starting timer. You'll learn how to use Timer.publish along with .autoconnect() to kick off a timer as soon as your view starts listening. We'll display the time elapsed in seconds, updating our UI on the main run loop for smooth performance. You'll see how .onReceive is used to listen to these published updates. Next, we'll take it a step further and build a fully controllable timer that you can start, pause, and stop (reset). This section covers: Setting up state variables (@State) to manage the timer's running status and elapsed time. Using AnyCancellable to manage the timer's lifecycle and prevent memory leaks. Implementing startTimer(), pauseTimer(), and stopTimer() functions. Building interactive UI buttons (Start/Pause, Stop) that dynamically update their appearance and actions based on the timer's state. By the end of this video, you'll understand how to effectively implement and manage different types of timers in your SwiftUI applications. We'll even touch upon practical use cases, like creating a slideshow where images change at set intervals. What you'll learn: The fundamentals of Timers in SwiftUI. How to use Timer.publish with Combine. The role of .autoconnect() for immediate timer activation. Listening to timer events with .onReceive. Running timer updates on the RunLoop.main in .common mode. Calculating and displaying time elapsed since a start date. Creating a controllable timer with Start, Pause, and Stop/Reset functionality. Managing timer subscriptions with AnyCancellable. Building a responsive UI that reflects the timer's state.