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Sanctuary: Shattered Sun is aiming to be the true spiritual successor to Supreme Commander and Total Annihilation — a massive-scale RTS with weather-controlling superweapons, a Dyson Sphere setting, and armies that stretch into the thousands. In this preview, I dive into what sets Sanctuary apart: 🌍 Planet-sized battlefields on a Dyson Sphere ❄️ Map-changing mechanics like freezing oceans & cracking terrain ⚔️ Three unique factions: EDA, Chosen, and the Guard 🛰️ Simulation-driven combat with projectiles that can actually be dodged ⚡ Flow-based economy, huge unit caps, and proper strategic zoom 🎮 Warfront Mode — a persistent multiplayer campaign across the Sphere 2025 is shaping up to be a golden year for RTS, with projects like Dawn of War 4, Empire Eternal, Beyond All Reason, and Zero-K. Sanctuary is carving its own place in that revival — and if it lands, it could be the next flagship of large-scale strategy. Join this channel to get access to perks: / @ltgamingyoutube Great discounts on games at Fanatical & help support the channel! https://www.fanatical.com/en/?ref=y2e... Connect with us: Twitter: / thpauthor Facebook: / ltgaming22 Discord: / discord 00:00 Intro 01:01 What is Sanctuary: Shattered Sun? 01:39 RTS Legacy 02:35 How Does it Play? 03:57 Unique Features 04:48 Factions & Multiplayer 06:14 Devs and Community 07:01 New Golden Age of RTS? 07:48 Wrap Up Sanctuary: Shattered Sun - The Next Supreme Commander?