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With the recent (not so recent anymore because I took forever to make this video) nerfs, many Azir players are asking for a mini-rework of some kind to make Azir a better solo queue champion. I feel that most people aren't thinking about everything that a rework can/will end up doing, so here is my video on why Azir should NOT be reworked! I think leaving him alone is the best outcome for everyone, because any rework that actually achieves a reasonable amount of soloQ power will ruin the champion for a lot of people! Again HUGE thanks to my discord community for all the feedback! Especially aMiniCthulhu, A Gang Member & Blash-J-Casual! Also check thse two out, they also game me a lot of feedbackon the video! BorbIsBad: / @borbisbad9010 / borbisbad Razldazz: / razldazz / razldazz Music: Quicksand Cave - PMD Tutorial Time - Mario & Luigi Bowser's Inside Story Northern Desert - PMD Tutorial Time - Mario & Luigi Bowser's Inside Story NieR Automata - Desert Zone Team Fortress 2 Soundtrack | Rocket Jump Waltz Gerudo Desert - The Legend of Zelda: Twilight Princess The Legend of Zelda: Spirit Tracks - Sand Temple Zircon - Warhead Quake, Quake Champions, Titanfall 2 & Unreal Tournament 4 footage: • Quake 1 E2M7 rocket jump to the exit. • Quake Champions - Rocket Jumping, Nail Cli... • Titanfall 2 - Gravity Star Boost Tutorial • Jumping around (UNREAL TOURNAMENT 4) Timestamps: 0:00 - Intro 0:11 - Current situation 0:36 - About me 1:06 - What should a rework do? 1:29 - What needs to be fixed? 2:13 - Why is Azir better in pro? 3:04 - What is Azir's identity 4:24 - Azir playstyles 6:07 - Mini-rework (7.19) 6:29 - Hypercarry rework 6:55 - Playmaker rework 7:12 - Hypercarry pros/cons 8:45 - Playmaker pros/cons 9:46 - Other rework ideas 10:16 - Passive rework 10:44 - Not reworking Azir 12:18 - Compereing to Aurelion 12:48 - End 13:27 - Outro #Azir #Rework #S11