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The RPCS3 community has been hard at work creating new patches, and we've created a new patch manager to help easily download and use them. Resolution scaling of up to 10k is now possible in God of War 3, God of War: Ascension, Killzone 3, Sly Cooper Thieves in Time and more thanks to these patches. This was made possible by disabling MLAA (Morphological Anti-Aliasing), which also greatly improved performance in many titles as shown in the video. High frame-rates in many titles which were previously locked to 30FPS is also now possible thanks to community patches, some patches even allow for completely uncapped frame-rates! Other patch highlights include being able to disable Motion Blur, increase FOV, skip intro scenes, disable HUD elements and much more. We want to give a huge thanks to Megamouse for creating the new Patch Manager. HerrHulaHoop for maintaining our wiki where the patches are located, Ani for creating the api to download patches from the wiki. illusion, ZEROx and Whatcookie for creating the patches seen in the video, and the community for creating other patches as well. If you want to submit your own patches, or just wan to read more about how they work, you can check out our wiki page here: https://wiki.rpcs3.net/index.php?titl... Support Nekotekina & kd-11 on Patreon: / nekotekina Join our Discord server and keep up with future updates: https://discord.me/RPCS3 Read the quick start guide on how to get started: https://rpcs3.net/quickstart While patches may indeed be hacks, RPCS3's focus is always going to be accuracy. Rest assured that our developers are still working hard in that regard. To that end; patches downloaded through the patch manager are not allowed to circumvent emulator crashes/freezes. Those patches will remain on our wiki's canary page which people can only use by visiting that page manually. https://wiki.rpcs3.net/index.php?titl... Our goal here is to simply make it easier for the community to share and use patches. 0:00 God of War 3 0:33 God of War: Ascension 1:19 Killzone 3 2:19 MotorStorm: Apocalypse 3:00 MotorStorm: Pacific Rift 3:31 Resistance: Fall of Man 3:52 Resistance 2 4:13 Haze 4:24 Sly Cooper: Thieves in Time 4:53 Shadow of the Colossus 5:27 Ico 5:43 Patch Manager Overview 6:43 Closing Recorded By: Asinine | R7 3700X @4.2Ghz - God of War 3 (4k Comparison), Killzone 3 (Visual Comparisons), MotorStorm: Pacific Rift (FPS Comparison), MotorStorm: Apocalypse (FPS Comparison), Resistance: Fall of Man, Sly 4 (FPS Comparison), Haze Asinine | R7 3600X Simulated (3700X with 2 cores disabled) @4.2Ghz - MotorStorm: Pacific Rift (FPS Comparison), MotorStorm: Apocalypse (FPS Comparison) Aphelion | i7 8700k - Killzone 3 (FPS Comparison) MotorStorm: Apocalypse (60fps clip & 4k comparison), Resistance 2, Sly 4 (resolution comparison) Shadow of the Colossus, Ico BSoD Gaming | i7 10700k @5Ghz - MotorStorm: Pacific Rift (60fps gameplay) Yahfz | i9 9900ks @5.2GHz - God of War 3 (gameplay), God of War: Ascension Edited By: Aphelion MotorStorm side-by-side footage captured at 1440p to better showcase FPS differences.