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What if Yes Your Grace, XCOM and Fallout Shelter combined on Unreal Engine 5? Galactic Empire: Chronicles Wishlist now on steam: https://store.steampowered.com/app/41... I’ve been working on a new project in Unreal Engine 5 that blends some of my favorite genres together. I wanted to see if I could combine the cozy-yet-stressful management of Fallout Shelter with the decision-making of Yes, Your Grace and the tactical depth of X-COM. The Core Concept: You are managing a bunker that looks "cozy" on the surface but has a dark, Metro-inspired underbelly. You aren't just building rooms; you’re managing people with shifting loyalties. Key Mechanics: Political Survival: There are different factions within your shelter. Your main characters (think X-COM soldiers) can join these groups. If you don't keep their faction happy, your best soldier might become your biggest problem or even leave you. Yes Your Grace Style Choices: You’ll face dilemmas from both inside and outside the shelter where your choices have real consequences. Two Ways to Explore: 1. Passive: Send your survivors on expeditions for loot (risky, they might die). 2. Active: Dive into the action yourself! It’s an Extraction Shooter loop. Immersive Shelter Life: Inspired by The Alters, you can actually walk around your shelter and interact with your survivors and the environment.