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Gameplay of Ballpoint Splatling on rainmaker. It's been quite a long time since I've last used this weapon, so I want to give this weapon another shot. Thanks to @gabrielquintero2137 for requesting this weapon. Ballpoint Splatling is a short to long range weapon that does good damage, solid paint output, solid mobility, solid ink efficiency, and good dps. This weapon can also has two mode of fire and can recharge it's attacks mid fire. This is versatile weapon that can help in applying pressure and help support it's team. And the kit is pretty good for Ballpoint. Fizzy bomb is a sub weapon that can be thrown a pretty good distance and will explode one or three time, depending on how charged the sub was. And inkjet is a special weapon that allow you to equip a jet pack. While equip, you can move around, shoot a powerful shot and do a jump boost while hovering a certain distance above the ground. You can also enter into squid form and when the duration is over, you jump back to where you activated the special. This kit really help ballpoint displace or kill opponents from a good distance and can even provide a bit of paint output to help in building up for your special. Now I want to start of with the strength of this weapon. For Ballpoint, the weapon is pretty versatile when it come to it two firing mode, which are the short range and long range mode. The short range mode is pretty good for painting and DPS while the long range is pretty good at applying pressure with it's solid DPS and range. And with the ability to recharge it's attack while firing, this makes the weapon quite good at switching between the two modes. Fizzy bomb is pretty good at displacing opponent and dealing poke damage. If fully charged, the explosion can kill an opponent if they get hit with all three explosion and the paint is good for building up for your special and to create a trail to travel through. As for inkjet, this special is pretty good at applying pressure due to it's powerful shots. And since you hover in the air, you can easily have a high advance when you traverse high terrain. And with the jump shoot and entering squid form, you can dodge some attack to make yourself harder to hit. Now there are weakness to this weapon and it's kit. A huge weakness of this weapon is the poor bullet velocity from the long range mode. This can make it a bit different to deal constant damage with long range mode. The weapon can also quite complex which although this make the weapon quite versatile, this can make it a bit hard to master. Switching between the two mode takes some time and recharging your attack to stay on a certain mode may take some time getting use it. As for fizzy bomb, the few weakness that the sub have is that it's a bit expensive to use, it take a bit to fully charge it, and the explosion doesn't deal high damage compare to other bombs. And for inkjet, the mobility to quite slow and your hitbox is slightly bigger. This can make the you very vulnerable in the air as you're more likely to get shoot out of the air, especially against mid to long range weapon. You're also vulnerable when the special is over as enemies can punish you when you jump back to where you activated your special. So when applying pressure, try to stay back to punish those who are trying to flank or shark you. Try to paint for your special as you gain control and be careful not to overextend when pushing up. Use fizzy bomb to displace opponents or even as a movement tool to push up or escape from. And for inkjet, try to activate it behind cover before applying pressure and utilizes your jump boosts and entering squid form to evade shoots. Try to have a high advantage on your opponents and do your best to hit your shoot. Just be careful when fighting against mid to long range. Thanks for reading this and hope you guys enjoy the video.