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How difficult can it be for a game to get right the hundreds of delicately interconnected mechanical components of a motor vehicle? Super difficult, it turns out, with impossible physics, dramatised drifting and other mechanical weirdness all on the rap sheet. Here are seven times cars just don't work like that, you guys. Subscribe for more! http://www.tinyurl.com/SubToOxbox Sega's classic arcade titles, including Daytona USA and Crazy Taxi, are some of the most notable culprits, but we wouldn't change them for the world. Deadly Premonition, on the other hand, appears to be genuinely attempting to introduce realism by adding fuel consumption to its cars. The result is the sort of horrifyingly low mileage that would give environmental campaigners palpitations. --- Outside Xbox brings you daily videos about Xbox 360 games and Xbox One games. Join us for new gameplay, original videos, previews, achievements and other things (ask us about the other things). Thanks for watching and be excellent to each other in the comments. Find us at http://www.outsidexbox.com Subscribe to us at / outsidexbox Like us on Facebook at / outsidexbox Follow us on Twitter at / outsidexbox