У нас вы можете посмотреть бесплатно General PvP Guide (Arcane Odyssey) или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Aim training sites/games Human benchmark https://humanbenchmark.com/ Aimlab https://store.steampowered.com/app/71... Additional guide infos that isnt mentioned in the video Prediction through precising This type of prediction is too precise your aim, by following your opposer's movement and then shoot, this also give benefits to strengthen your damage more by hold down your skill key if you have slow p gale, you can still gain opportunity to precise your aim towards moving target before the startup Synergies This one feature that i've already mentioned earlier in my previous guides, especially in my conj and warlock guides, mages have full synergy bonus and full stun duration compare to imbue synergy bonus, it become halved the synergy for any hybrid builds, savant however still maintain the full synergy bonus because you still dont the imbue yet as a savant, negative synergy does NOT affect your own attacks, but rather status effect from environments and other players will get a negative synergy, its a bad idea to have teams that negates your dmg bonus in wars (ex. you have cold magics, negates your teammate's damage, which they're using heat magics), thats pretty much about the synergy in PvP theres few stuffs you SHOULDN'T do in PvP Turreting this is one of the only power-edged strategy for land DPS on your target and to keep you airstall a little longer, but in return, you'll unnoticed that your energy running out while aiming at your target like a turret, this strategy locks you in place because you're not focusing on your movement much with this strategy, this is where mistakes performed alot by many pvpers, don't do it Same Patterning this is the part where i blame myself alot for using this goofy tactic, if you keep on fighting with the same pattern as if you're somewhat like a boss battle entity, will make you become predictable, your attacks gets parried by alot, you should change your attack pattern on 2nd round Air Stalling in very high sky level When theres air charges, theres limitation on how high can you airstall, im gonna repeat myself, you're not in GPO or blox fruit, you cant stay the air for too long, your reflex dodge only have 1 charge, three if you counting with leaps, and air movements from technique and weapons Fighting in narrow areas if you're new to pvp, then you shouldn't be Fighting in narrow areas, or else you got obliterated by AoE Builds, find a wide space to pvp or ask someone for Ely server, UNLESS you're a PARRY enjoyer I think thats all, comment down below if I need to add more in the additional info Guide Playlist • Arcane Odyssey Guides Timestamps 0:00 Intro 0:18 Stat Builds 1:33 Gears for PvP 2:00 How to get good in PvP 2:40 Movements 4:26 Aiming and Predicting Music Used • Wasted Winds • MiSide OST - Cappie Room • Landscaping