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In today’s video, we dive into our hopes, dreams, and totally reasonable demands for when — not if, but when — Vampire Counts finally rise from the grave as a full core faction in Warhammer: The Old World. The dead are coming back… and we want them done right. 🦇 What We Want From the Rules 1. Distinct Bloodline Playstyles Blood Dragons should hit like trucks, Lahmians should manipulate and debuff, Necrarchs should go full spell-nuker, and Von Carsteins should command the battlefield with leadership and politics. A true return to meaningful bloodline identity. 2. Better Raze Mechanics No one wants “oops, my army disintegrated because one combat went bad.” A more modern crumble — maybe tied to characters or proximity — would make Undead armies feel powerful, not brittle. 3. Magic That Feels Necromantic Raise Dead, Vanhel’s, IoN — the classics should return but scaled for Old World balance. We want big skeleton surges, zombie tar pits, and spellcasting that feels like a tide of death. 4. Clear Interaction With Fear & Terror Fear should matter, but not auto-win games. There’s room for tweaks that make undead psychology flavorful without being oppressive.