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Operation Colander (lose) Host: IR9 Map :Hagenau Pov: Medic 256th Rifle Division vs Wehrmacht 44 (W) The allies attack a weaker area in the line, seeking to break through to the enemy Rear. The enemy is dug in with prepared defences. A recent raiding force failed to disrupt the enemy and has alerted them to our attack. Event to take place on Thursday the 29th of January at 3pm EST/8pm UK. Event duration 2 hours plus 10-minute staging. Overtime if the final objective is being contested. In-game event staging start time will be 29th of January at 09:10. The weather will be snowy. Watch for tripwire. Mods in use Post Scriptum Realism Mods Objectives PSRM Breakthrough game mode. 10 minute staging. 5 minute reorganisation phase between sectors. Sector 1: Destroy 2x Concrete MG bunkers (with the camo nets). Sector 2: Destroy 1x AA bunker or flak emplacement. (1x free flak 36 w/ shield on the bunker & 3x Wooden bunkers as free non-objective defences, 150m or less from objective). Sector 3: Capture the Platoon Headquarters building. Attackers only find out where when the sector goes live. (60m radius, +3 to cap, 120s timer). Locations of objectives in sectors selected by PL. If the defending team builds an additional bunker of the type for a sector, within the objective area, it becomes an additional objective (admin will keep an eye out, but tell them to be sure).