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My response to tetsubo57's video on RPG questions, questions: 1) Ability scores generation method? 2) How are death and dying handled? 3) What about raising the dead? 4) How are replacement PCs handled? 5) Initiative: individual, group, or something else? 6) Are there critical hits and fumbles? How do they work? 7) Do I get any benefits for wearing a helmet? 8) Can I hurt my friends if I fire into melee or do something similarly silly? 9) Will we need to run from some encounters, or will we be able to kill everything? 10) Level-draining monsters: yes or no? 11) Are there going to be cases where a failed save results in PC death? 12) How strictly are encumbrance & resources tracked? 13) What's required when my PC gains a level? Training? Do I get new spells automatically? Can it happen in the middle of an adventure, or do I have to wait for down time? 14) What do I get experience for? 15) How are traps located? Description, dice rolling, or some combination? 16) Are retainers encouraged and how does morale work? 17) How do I identify magic items? 18) Can I buy magic items? Oh, come on: how about just potions? 19) Can I create magic items? When and how? 20) What about splitting the party?