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Super Spy Hunter NES Speedrun. Played on PC using Mesen emulator and filmed with OBS Studio. Controller was PS4 grey Gran Turismo Edition using 8BitDo PS1 classic dongle . I looked at speedrun.com and the game starts when you gain control and ends when final stages fades. So my understanding is then at 00:04 second the game begins and ends at 29:46. Meanining the game time was 29:42 Minutes. I lost few seconds because of some crashes to the edges and accidental pause after 3rd boss fight 09:22 during gameplay. No cheats or hacks whatsoever were not used. During 09:34 till 10:26 was no hack i just din't let the shooting button let go. Played used NTSC USA variant of the game. As for time i should be on 4th place on the world. Soon im getting MiSTer FPGA and try to beat my own time and filming directly the Crt TV. This was not a very good run. But decent. https://www.8bitdo.com/usb-adapter-ps... • Gran Turismo Limited Edition Dual Shock 4 ... http://www.hardcoregaming101.net/supe... Super Spy Hunter Super Spy Hunter is a game released by Sunsoft and Bally Midway [citation needed] for the Nintendo Entertainment System. As expected from Sunsoft, the game features a unique story and advanced music and graphics. Game Soundtrack S.S.H. has a very strong music compared to other NES games. It uses DPCM encoding of pre-recorded bass tones along with good percussion sounds. The snare drum sound is different and strong because the usual sound is added with a falling-tone triangle wave to add force to the usual static sound. It don't use the triangulation channel to produce bass, unlike other games, it uses DPCM. Graphics The game moves individual row of tiles to create the turning illusion. It also moves a whole background to make large objects move like bosses.