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Link to part 1 if you missed it! Welcome back to my Frostpunk 2 Beginner’s Guide Series! In Part 3, the World Map finally opens, and everything changes. If you're learning how to play Frostpunk 2 (2026) and want to understand what actually matters early game, this episode breaks down the strategic decisions that separate survival from collapse. We cover: What to prioritize when loading back into your save How to balance materials output vs demand Why delaying certain laws (like Food Additives) can be smart strategy Solving early prefab shortages When (and why) NOT to accept new population immediately How random events act as hidden warning systems The first major faction decision: The First Crack Managing workforce manually for efficiency Coal shortages and when to Overdrive the Generator Heating adjustments and survival planning The introduction of a fourth faction: The Evolvers How the World Map scouting system changes long-term strategy If you're struggling with coal production, district expansion, workforce issues, or early political tension, this guide will help you stabilize your city before things spiral. Timestamps - 00:00 Introduction 00:55 What to look for when getting back into the game 02:10 What would you do first? What is most important? 03:00 Accessing more coal 03:40 Materials total output vs materials demand 04:20 Why delay voting on food additives 05:45 Prefab problems and how to address it 07:00 Explaining the World Map 10:00 Why taking in people immediately isn’t ideal and how to plan for it 13:07 “Random” pop up events and how they are a warning system 13:55 Hidden consequences of choices 16:20 Prefab extraction district 17:10 Explaining the difference between research options for a hospital 18:25 Workforce issue 19:45 The First Crack - The first faction decision on society 23:30 Preparing for the influx of population 24:20 Expanding a district 25:00 All do maintenance law 27:45 Altering workforce numbers manually in districts 30:10 World Map Newly scouted area 33:40 Coal problem 36:10 Overdrive the generator 37:30 Childhood Law 38:50 Adjusting Heating Levels 39:30 Introduction of a 4th faction - The Evolvers 41:00 Outro