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RUN WAR COR BRD RDM WHM RDM: Haste2 COR: Chaos + Samurai Rolls. 5/5 Loaded Deck Merit BRD: SV Scherzo, Honor March, Minuet x2, Dirge (on DD), Sirvente (on Tank) WHM: Barfira, Barvira, Boost-STR WAR: Warcry Savagery 5/5 Merit Weak to slashing. Will use Brazen Rush once at 75% HP. Will then give a random global geo debuff for the rest of the fight (attack down / defends down / magic attack down / magic defends down / accuracy down / magic accuracy down etc) to the party. Will summon 1 add (Kalunga's Matamata) when it use SP. Kalunga has about 2.8 million HP? Gain Regen if add is alive. Regen is about 2500HP / tick? Add have about same HP as boss? Add put everyone that has enmity on boss to its hatelist? Add seems to ignore whoever the Boss has top hate on. Need to keep doing action on add to keep hate? Add can be Sleep, but require Immunobreak. Add can be Bind Gravity. Add resist Troubadour Lullaby? Blistering Roar makes it gain aura. Proc Red !! then Blue !! in certain time duration to remove aura. Red !! Weakness: Skillchain Blue !! Weakness: Continue the skillchain need 2-3 Skillchain to remove aura. Subsequent aura need more Skillchain. Blistering Roar also removes all debuffs on add. One of his normal attack give defends down. Plan: Tactic roll in lobby, WAR equip Great Axe for 3K TP Armor Break, reapply at 50% HP or so if needed. Tank bring Panacea, for Searing Seration. WAR COR BRD all have to fight. RDM can fight if not busy handling add. Melees stand behind the boss to avoid fetter AOE (should only hit the tank) Dia3 + Lighshot. Everyone use Savage Blade. WAR apply Armor Break then switch to Naegling. WAR COR coordinated Random Deal / Wildcard for Warcry reset. Ideally: Warcry, Random Deal, Warcry, Mighty Strike, Wild Card, Warcry, Random Deal. When add pop at about 75%, WAR should have hate on the add, WAR move the add away from boss, RDM Bind/Gravity/Sleep the add away from boss, then WAR go back fight boss. When aura up, BRD RDM move away to minimize tp feed, only WAR COR should be hitting the boss. Batholithic Shell's Stoneskin and Tyrannical Blow's knock back + Virus can mess up SC. SC: WAR Red Lotus Blade + COR Savage Blade = Scission + WAR Red Lotus Blade = Liquefaction + COR Savage Blade = Scission + .... etc All DD back off if they get hit with Incinerating Lahar (gives Weakened), wait for Weakened to wear off (if time permit). Got unlucky get Attack Down global debuff from Kalunga. But got lucky it didn't use Volcanic Stasis when WAR took hate, and it didn't use Incinerating Lahar at all. The SC we use restore HP to the boss, we decided to stick with it cause we don't have to switch weapon to get the aura off ASAP and the SC can loop with it self. Switching weapon use other SC may be better alternative.