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mochengine2 previously didn't support season 1 whatsoever, it would error out in production and fall back to mochengine1 i spent numerous development sessions attempting to bring season 1 support to mochengine2, it took a while but i can confidently say i like the playstyle it has now some major upgrades to mochengine2 (besides season 1 support) are: • now capable of searching 384K nodes in 6 ms, significantly faster than the version shown in the last video (can search significantly more if node cap is raised) • fixed an issue where moves in preplan would be pushed one step forward causing some decisions to be poorly made and lead to death where it could have survived easily • added clutch clear support, previously something i overlooked • redid season 2 playstyle, will likely be shown in the next video i tend to post clips of my progress in the mochbot discord server, you can join with this invite code: quFzc7BHxM thanks to opyu and kixenon for letting me run this test, you can check out cobras channel at @cobra-tetris looking forward to improving mochbot for you all as time goes on, i appeciate this opportunity i've been given!