У нас вы можете посмотреть бесплатно RTX 5080 – Spider-Man 2 | DLSS 4.5 Balanced + MFG x4 или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
This benchmark showcases real-world rendering and performance behavior in Marvel’s Spider-Man 2 (PC), captured across high-intensity cinematic combat, dense urban traversal, reflective city environments, and sustained heavy-load encounters, powered by DLSS 4.5 (Transformer Model) with Multi-Frame Generation (MFG x4) on an RTX 5080. The footage is recorded on an NVIDIA GeForce RTX 5080 (MSI Vanguard) paired with an Intel Core i9-13900K, focusing on frame pacing stability, GPU load behavior, and image reconstruction quality under demanding real-time ray tracing workloads — including dynamic lighting, reflections, particle effects, fire, explosions, volumetric effects, and complex geometry. This video highlights DLSS 4.5 Balanced as a real-world configuration, demonstrating a strong balance between image clarity and performance while maintaining smooth motion and stable responsiveness through MFG x4 and NVIDIA Reflex, even during sustained high-stress sequences. All footage is captured without commentary, providing a clean and accurate representation of visual quality, ray tracing impact, and real-world performance behavior across multiple technically demanding scenarios. 🎮 Captured using the latest NVIDIA driver for maximum compatibility and performance stability. ⏱️TIMESTAMPS 0:00 Cinematic Combat Stress Scenario Enclosed environment with heavy particle effects Fire, explosions and emissive lighting Rapid camera motion and high GPU pressure Ray-traced lighting and shadow complexity 0:45 Urban Traversal and Reflective Surfaces Dense city geometry and vertical traversal Building, window and street reflections Mixed indoor and outdoor lighting transitions Sustained GPU load with smooth frame pacing 4:22 Large-Scale Combat Load Test Extended combat under continuous action Heavy effects density and complex materials Ground reflections and dynamic lighting stress High ray tracing workload with stable motion clarity 🔧 SYSTEM SPECS GPU: NVIDIA GeForce RTX 5080 (MSI Vanguard) CPU: Intel Core i9-13900K RAM: 32GB DDR4 3200MHz Storage: 2TB Crucial T500 NVMe Cooling: 240mm AIO Monitor: ASUS ROG Swift OLED 240Hz ⚙️ GRAPHICS & DLSS SETTINGS Resolution: 2560×1440 Graphics Preset: Ultra Ray Tracing: Ultimate DLSS Version: DLSS 4.5 (Transformer Model) DLSS Build: v310.5.2 DLSS Mode: Balanced Ray Reconstruction: ON Multi-Frame Generation: MFG x4 NVIDIA Reflex: ON 🧩 SOFTWARE NVIDIA Driver Version: 591.74 🔖 TAGS #spiderman2 #spiderman2pc #rtx5080 #rtx5080benchmark #dlss45 #dlss #raytracing #pcbenchmark #nvidia