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Latest patch for Tom Clancy’s Ghost Recon® Breakpoint, Title Update 2.1.0, will be deployed on July 15th at 9:00AM UTC across all platforms. In addition to highlights and information listed below, please note that our Known Issues List has also been updated. Thank you for taking the time to share your opinions with us as we continue to improve the game. DOWNLOAD TIME AND SIZE Please note: Whether you purchased a digital or a physical edition of the game, you will need to download the patch before playing. The size of the patch depends on your platform, region, and preferred language. PC: 16.79 Gb Xbox One: ~ 19.09 Gb PlayStation®4 system: ~ 17.7 Gb NEW FEATURES AI Teammates The long awaited AI teammates are joining Nomad’s rank in the next TU. Teammates can be activated and deactivated from the lobby menu, and all of them can be customizable from the same menu. Regroup – Teammates come back to the players. Go To – Teammates go to a designated position. Cleared Hot – Teammates engage with enemy, seeking cover nearby. Hold Position – Teammates go to the closest cover and stick to their position. To learn more about the AI Teammates, check out our deep dive article. Live Event 2 Like in TU 1.1.0, we are bringing new limited content for two weeks. Live Event 2 will start on July 16 and will end on July 29. This event will bring out 9 new missions: 3 hostages rescue missions 3 convoy ambush missions 3 camp assault missions Those missions will be available for players to pick in the Objectives Board. Each mission fills a gauge that will unlock exclusive time-limited rewards. The missions will be playable again by players once the event is over, but it will not grant more rewards. We will release our full mission briefing for Live Event 2 on Wednesday, July 15. Gunsmith & Weapon Update To improve the customization in the Gunsmith, we have added the ability for players to select a firing mode by choosing two kinds of trigger: single fire or burst. Whichever mode the player choses, it will only impact the shots fired and not have any impact on the damage done. Single fire – one bullet fired per pressure on the trigger. Burst – three bullets fired per pressure on the trigger. To read more about the updates coming to the Gunsmith and various weapons in TU 2.1.0, check out our dedicated article. Weapons & Attachments Objective Board Update In order to make the objective board menu more valuable and engaging to players, information about weapons and attachments is no longer hidden by default. Even if you have not discovered any intel about a weapon/attachment, it will now show up on the board as a grey tile with the name and silhouette to indicate the weapon family it belongs to. Once you have found intel on the weapon/attachment, it will now have a tag to easily indicate where it can be acquired. These tags include: PvP, Maria’s Shop, Missions, Raid, Ubisoft Club, and Classes Rank 10. FULL Patch Notes Here https://forums.ubisoft.com/showthread...