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In Stick War: Saga, the Spearton is a robust, high-health melee infantry unit, commonly used as a defensive tank (meat-shield) to protect ranged units like Archidons. Here is a breakdown of the Spearton unit, its stats, and related elements in Stick War: Saga: Spearton Unit Details Cost: 500 Gold (450 with Leaf skin). Training Time: 12 seconds. Role: Heavy Infantry/Tank. Abilities: Shield Wall: High defensive stance that reduces incoming damage. Spear Throw: Used to attack ranged units or take down giants. Strategies: Frequently paired with Merics for healing or Archidons (known as the "Spearcher" strategy). Spearton Variations & Related Units Golden Spearton: A stronger, more durable, and slightly slower version of the Spearton. They benefit from standard Spearton upgrades like the Enchanted Pike. Spearton Dead: Undead, tanky, and powerful units often found in the Endless Deads mode, effective against ranged units. General Atreyos: The leader of the Speartons and a key General in Stick War: Saga. Spearos: The founder of the Speartons, appearing as a boss in Stage 10. Key Upgrades & Spells Enchanted Pike: Increases attack range and damage by 10. Allows Speartons to utilize projectile enchantments (Blazing Bolts, Voltaic Spark, Glacial Fletching). Spearton Madness: A spell that causes all Speartons to throw their spears and deal double damage for 20 seconds. Spearton Spawn: An enchantment that allows the tower to spawn Speartons during gameplay. Gameplay Tags & Context Faction: Order Empire. Common Tactics: "Spearton Spam" (using a high volume of Speartons) is a common, effective, yet heavily debated strategy in both Stick War: Saga and Stick War 3. Boss Fight: General Spearos is the boss of Stage 10 in the Order campaign.