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Part of the newly released Phase II of the alpha for War of Rights! This is a project we’ve been steadily working on, on the sideline for the last few months. You will be experiencing clear skies, cloudy skies and when it rains, it can be all sorts of degrees of rain, light, medium, heavy and everything in between. When it stops raining, the ground and objects, including characters will remain wet sometime after. The wet ground will produce wet and sticky footstep sounds. It also features lightning strikes and dynamic wind, making the vegetation sway more violently and pushing gun smoke off the battlefield more quickly. During skirmish playtime, the weather can only get so bad as no general (or at least very few) in their right mind would order an attack in heavy downpour. For more information about the Phase II release, please head over to: https://warofrights.com/Fieldreport40