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Correction video for the helicopter waypoint: • Waypoint & Trigger Tutorial Correction This tutorial goes over: -"ghetto" mission briefings using map markers. -More Waypoint Types -Triggers and Syncing Triggers 0:37 Overview of the goals of this tutorial 1:40 "Briefing" Markers 4:09 Placing Friendly Forces 4:45 Placing Enemy Forces and explanation of their goal 6:50 "Get In" Waypoints 7:30 Previewing the "Get In" Waypoint In-game 8:45 Trigger Overview and Placing the First Trigger 10:50-11:10 - The part of the video I thought I had cut out because I couldn't figure out the word "condition", but apparently I forgot to hit the delete key. 11:40 Syncing the Trigger to Waypoints(Actually making the trigger do something) 12:35 Previewing to ensure that the sync is working in-game 13:17 Ensuring that the trigger is working 13:49 Previewing that the trigger is working in-game 14:20 Setting up the rest of the waypoints 16:40 Previewing the Triggers and Waypoints in-game 19:45 Making an End-Mission Trigger 22:15 Switching the End-Mission Trigger to something more dynamic 29:36 Overview of What We've Learned 31:03 Further refining the End-Mission Trigger with an "ambush" 36:25 Final Overview and Last Words _______________ Like my facebook page for video updates(I actually check this one often): / 249522811833198 Or follow me on twitter for video updates: / jester814 Join my Steam Group(not automatically updated): http://steamcommunity.com/groups/jest... -FAQ: Q:What are your system specs? A: i5 Ivy Bridge 3570k; 120 gig SSD; 1tb Standard HD(for recording); 8 gigs ram; nVidia Geforce GTX 560ti (I run ArmA anywhere between 20-60 FPS, on med-high settings) Q: What do you use for recording? A: Fraps for video and system audio; Audacity for personal audio. Q: Is that AI or real people? A: If it's Wasteland or DayZ, it's real people. If it's an ArmA Mission it's AI unless I very specifically state otherwise. The 15th doesn't PvP. Q: What ArmA mods do you use? A: For ArmA 2 - ACE/ACRE are the core. Others include: DFS 3rd Person, Instantviewdistance, SMK Animations Lite, ST_Collision and ST_Evasive, and Blastcore WarFX. For sound: Vanilla mixed with JSRS. For ArmA 3 - Danish Military Advisors for the M4 Q: Can I join your unit? A: 15th MEU Realism Unit: http://www.15thmeu.net The 15th is always recruiting(Must be 17 or older) W: When will the 15th switch over to ArmA 3? A: When it's proven to be un-buggy, playable, and has all modern USMC assets modded in. In short - Not soon. Official 15th Youtube Channel: / 15thmeurealismunit This video is created using games from Bohemia Interactive. See www.bistudio.com for more information.