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#viral is a real-time strategy video game developed by World's Edge, Tantalus Media, and Forgotten Empires and published by Xbox #gameplay Studios. It serves as a remastered version of Age of Mythology, originally developed by Ensemble Studios and released in 2002. It was first revealed on October 25, 2022. The game was released on September 4, 2024, for Windows and Xbox Series X/S.[1] The game received generally positive reviews from critics. Age of Mythology: Retold combines elements of the original game with modern real-time strategy design and visuals. Built using Age of Empires III: Definitive Edition's version of the Bang Engine, all units and animations were completely redone for the remake. The remake features a new fully symphonic version of the original soundtrack, featuring numerous tweaks and modernizations, and offering more options for players.[2] #youtube Players can choose mythological gods from the Greek, Norse, Egyptian, Atlantean, and with DLC, the Chinese, Japanese, and Aztec pantheons, using their powers to summon powerful creatures and cast spells against their enemies.[3] The game features a 50-mission campaign that takes players across various mythical worlds, including locations such as Troy, Midgard, and Egypt. Notably, Retold's description only refers to the Greek, Egyptian, Norse, and Atlantean cultures, excluding content from the Tale of the Dragon expansion, unlike the Definitive Edition re-releases of Age of Empires I, II, and III, which included all previously released official content at launch. However, a reenvisioned Chinese pantheon along with a new Japanese pantheon were released as DLC expansions for the game, with Immortal Pillars including the former and being released on March 4th, 2025 and Heavenly Spear including the latter and being released on September 30th, 2025.[4] Players can command units inspired by world mythologies, such as Centaurs, Trolls, Mummies, and Cyclops.[5][6] Myth unit abilities can be activated by players at will, rather than automatically cast by the unit. A unit's charged ability can also be set to trigger automatically, similar to the original game. The favor cap of 100 is changed or removed.[3] God powers are now multi-use with cooldowns, and reusing god powers costs favor. A new Wonder Age introduces cheaper god power casting, though its relation to the current Titan Age is unclarified. An auto-economy feature is added through systems such as Villager Priority.[7] Resource drop site foundations can be selected from a resource's command panel, and when placed, a nearby idle Villager will be automatically tasked to it. The population limit is increased, and the game now includes ray tracing. Hotkey buttons are displayed on icons in the command panel, while crush armor, reload time, and attack multipliers are shown next to other unit/building attributes in the information panel. The Scenario Editor has a text filter option to find objects faster, and all upgraded myth units have unique visuals. Additionally, the game notifies the player when approaching the population space capacity.[8]