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Jai Shri Radhe Krishna Welcome to our 3ds Max Basketball Mesh Modeling tutorial! In this video, we will guide you through the process of creating a realistic 3D basketball using the powerful 3D modeling software, 3ds Max. In this tutorial, we'll explore various techniques and tools available in 3ds Max to craft a visually appealing basketball mesh. Discover how to create the spherical shape, define the pebbled texture, and add the characteristic seams that give the ball its distinctive appearance. Learn how to apply materials and textures to your basketball, capturing the realistic appearance of the leather surface. We'll demonstrate how to use advanced shading techniques, bump maps, and reflections to achieve a convincing and visually striking result. Throughout the tutorial, we'll provide useful tips and tricks to enhance the overall realism of your basketball model, including lighting setups, render settings, and camera angles that showcase the intricate details and textures. Whether you're a 3D artist, a sports enthusiast, or simply fascinated by product design, this tutorial will equip you with the knowledge and skills to create a realistic 3D basketball in 3ds Max. Don't forget to like, comment, and subscribe to our channel for more exciting tutorials and 3D modeling content. Get ready to elevate your sports equipment design skills and bring your virtual basketball to life with 3ds Max! Key Features: Step-by-step guidance through the entire basket ball mesh modeling process Learn advanced modeling tools and techniques Add realistic materials, textures, and detailing Optimize geometry for performance Master lighting and rendering techniques for photorealistic results Suitable for 3D artists of all levels Share, Like, Support Follow our Facebook Page / gamesworlds0 / sumitkumar0077 / sumitkros / sumit-kumar-5672a01b4 Follow our Youtube Channel / @animationloverswithsumit2163 #3dsmax #3d #3dsmaxanimation #3dgames #3dmodeling #3dsmaxtutorials #3dsmaxtutorial #3dsmaxhinditutorials #3dsmaxvray #3dsmaxinteriordesign #3dsmaxmaterialtutorial #autodesk3dsmax #3dsmaxmodeling #3dsmaxrendering #gunmodel #weapon #weapons #weaponmodeling #createrealisticfirearmsinminutes #3dsmaxbasics #creatingrealisticfirearmsinminutes #creatingrealisticfirearms #gamereadyweaponmodeling #gameready #gamereadyweapons #gun #pistons #arrimus3d #arrimus #autodesk3dsmaxlearningchannel #chamferzone #arrimus3d #flippednormals #architecture #archvizartist #3danimation #3dsisometric #isometricview #isolation #3dgames #3dsmax2024tutorials #3dsmax2024 #3dsmax2023 #3dsmax2021 #3dsmax2018 #3dsmax2020 #3dsmax2019 #3dsmaxhinditutorials #3dsmaxbeginners #3dsmaxfirearms #firearms #loops #loopmodeling #3dsmaxloop #3dsmaxweaponmodeling #gameassets #assets #unrealengine2024tutorials #unrealengine5 #unrealengine #unrealengine5tutorial #unrealenginevfxtutorials #unrealengine5environmenttutorial #how #howto #howtomake #howtocreaterealisticfirearmsin3dsmax #createrealisticfirearmsfromscratch #howtocreatedrillmachinein3dsmax #maya #mayatutorial #mayatutorials #fantasyart #3dmodeling #floatingrockmountain #floatingrockmountainmodeling #fantasy #fantasyart #texture #realistictexture #realistictexturepack #visualeffects #magicalelements #digitalart#blender #blender3d #blendertutorial #blenderanimation #autodeskmaya #live #livemodeling #substance_painter #architecture #unrealengine5 #unrealenginegames #unrealengine5demo #unrealengine