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BORDERLANDS 3: I try multiple Video settings in this video I was able to get some great performance on High settings, which is impressive. I know it's another older title, but it still looks great running on this MacBook. Specs: 14" Late 2023 MacBook Pro M3 Pro 1. CPU: 11-Core (5 performance cores and 6 efficiency cores) 2. GPU: 14-Core (Hardware-accelerated ray tracing) 3. Neural Engine: 16-Core (150GB/s memory bandwidth) 4. 18GB LPDDR5 RAM (unified memory) 5. 512GB SSD 6. Wi-Fi 6E & Bluetooth 5.3 7. 14.2-inch Liquid Retina XDR display, 3024x1964 native resolution at 254 pixels per inch. ProMotion technology for adaptive refresh rates up to 120Hz. I would recommend lowering the "Resolution Scale" to 50%, as this setting can cause a significant drop in FPS performance. I was able to play the game on high graphics settings at 2704×1690 resolution, achieving a minimum of 60 FPS and a maximum of 100 FPS in game. It’s another good playable port which is strangely only available from EPIC GAMES STORE, but I’m noticing the same silly issues holding back game performance on the Mac. Unfortunately, that’s something no one can avoid on macOS, as developers are stuck using Apple’s Metal API. In my opinion, we need to see Vulkan or other API's, that are more capable alternatives, as playing these games on GPTK shows us just how far behind Metal has fallen behind, Either Apple needs to get Metal competitive or let more 3rd parties work on the platform. BORDERLANDS 3: 100% Playable