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The TCL Labirynth stage is definitely a step up from the Extra stage in terms of difficulty. As per stage's name, we have a unique mechanism that you can choose the next pattern to face while exploring a stage. It's a rather safe approach, compared to the stage from LuaSTG Activity 7, where we had a looping labirynth with a minimap, but still it's a nice experience. For the Tenxka, not gonna lie, the battle is quite challenging, even given the lenient RNG the game offers. And she looks like she's really not holding back. Especially visible on her final spell, where unleashes the full power in just one spell (note that Amane needed all five Last Spells for that). Fun fact: recent update (v1.30) finally added the new BGM for the Last Spell - of course, it is included in this recording. Thankfully, replays are compatible with newer versions ^^ ----- Touhou 東方宝天京 ~ Treasure Castle Labyrinth is a fan-made Touhou game developed by UWASA Enterprise, made using Touhou Danmakufu ph3sx shooting game engine. From what can be seen on Touhou Wiki: "[It] was first conceptualized as a hypothetical Touhou fangame by Iroboshi of iroirodou between 2009 and 2010, and was later made into a music album in 2014 with the help of Pesot.jp/. Development of the Treasure Castle Labyrinth game began in 2018, spearheaded by DOGSDAY. In 2020, the members of both iroirodou and DOGSDAY came together and established a common circle dedicated to the game's development: UWASA Enterprise." I think it wouldn't be an overstatement to say it was a very anticipated fangame. I was eagerly waiting for this one to be completed and released. And not gonna lie, it's a really well done piece of a game. So, as I'm back from the break, let's play that one first! ----- Clasically, the game contains six stages to beat, with additional Extra stage, Labyrinth stage and Sequel stage. The recent update added unlockable Universe spells as well, bringing another tough challenge to the player. Game offers three teams, and you can change who is the focused or unfocused shot, which is quite unique. I've played only Marisa-Byakuren combo. I can tell the team is quite powerful, with Marisa focused shot blasting off bosses and Byakuren taking care of stage enemies pretty nicely. Reimu-Tenshi team benefits from smaller hitbox and is also powerful, and Sanae-Futo is more oriented around scoring apparently. As for the main mechanic it's the Treasure Lantern system. At the start of the game, the player can choose whether to bring the Treasure Lantern along or not; choosing the latter will disable the Treasure Lantern system entirely - which is the case here. When using the lantern system, you can pick up three Large Lamp Items, which are dropped by certain enemies, and then press "C" to start Light Up Mode, which is a hyper of sorts. At the end of it some items will be rewarded, depending on the color of the graph when Light Up Mode begins - this is controlled by collecting Small Lamp Items, altering the color of it. Red: 2 life pieces Yellow: 1 life piece + 1 bomb piece Green: 2 bomb pieces Cyan: 1 bomb piece + 1 large point item Blue: 2 large point items Magenta: 1 large point item + 1 life piece ----- Timestamps: 00:00 - Intro 00:11 - Stage beginning 02:04 - Before midboss dialogue 02:20 - Midboss - Amane Shin 03:40 - After midboss 06:03 - Before boss dialogue 08:20 - Boss fight - Tenxka Shin 18:20 - Tenxka Shin's Last Spell 19:56 - After boss dialogue ----- Download Treasure Castle Labyrinth here: https://www.bulletforge.org/u/naudiz/... For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList Patreon - thanks for your support! / creepyninja_ Discord - Fanworks 'n Chill / discord Enjoy! And I hope you'll stay for longer!