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Hi, This time I learned how to move a 4-wheeled vehicle. I modeled my pickup and animated it with the "Rigacar" addon. I looked at the author's tutorial and it is very simple to use. Obviously it's not physics based animation but keyframes animation, so it can't be 100% realistic but there are also many positives. For example: with a physics-based pickup I would certainly not have been able to do the slalom so close to the cones or even make such a precise drift. With keyframes you have less realism but you can make the pickup go wherever you want. Render times: around 90 seconds per frame with ryzen 2700 and Gtx 760 4gb and 100 samples I duplicated the guard rail with the array and curve modifier. For the fence and the red and white wheels I duplicated planes with the array and curves modifier and then inserted the fence and wheel instances on each face of the planes If I used the array and curve modifier directly with the wheels and the fence, the blender viewport would freeze and I would not be able to move in the scene Cc0 models banana from Midge “mantissa” Sinnaeve #blendersimulation #blenderanimation #blender #blender3d Music: Harmful or Fatal by Kevin MacLeod Link: https://incompetech.filmmusic.io/song... License: https://filmmusic.io/standard-license