У нас вы можете посмотреть бесплатно Dev's notes #1 или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
⚡️Not a priority? Balance should be in the balance? Find out by playing the game? Will be, when will be, if it will be? All of that is now a thing of the past! With new developer notes, you'll find out what's being forged in the bowels of EXBO right now! But with one tiny little patch: everything you'll see is in development and could be changed ten thousand times. 00:00 - Non-prioritisation is a thing of the past! 01:11 - Finally some news from the development fields! 02:28 - What you see next may change 10,000 times! 03:26 - Dungeons? Better! Operations. 13:00 - And the metrics speak 13:57 - Heatmaps 18:17 - Problems with the current south 22:16 - And why it needs to be rebuilt 24:16 - New arch-anomalies in the south 25:19 - New side quests in the south 26:02 - A story quest is planned for Operations 26:23 - Lore of the Roadside 27:03 - Return to Konoha 27:57 - Visuals of the rebuilt south 29:35 - About the development of Murmur's visuals 30:41 - AH branch remodelling 32:05 - Dogs remodelling 33:21 - Plants remodelling 34:30 - About the regular creation of props, animations, and sounds 35:20 - Secret costume concept! 35:48 - Reworking the NVG! 37:39 - Looking for a sound guy in the EXBO office 39:17 - About the replenishment of sound guys in the wild 39:51 - How are sounds recorded for the game? 41:36 - Why avoid taking sounds from purchased libraries? 42:05 - The challenges and process of sound recording 45:17 - About the close connection between sounds and narrative 45:59 - The cherry on the cake: Black Raid, already in the game! #stalcraftx #gamedev